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Metal Shader

Corrugated
Metal

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Metal Shader Step by step tutorial - 1 - 2 - 3 - 4

STEP 4: Putting it all together

Use Cutter's RIB templates to apply your texture files to a square polygon. You can also add custom lighting at this stage.

Download the complete RIB file and texture files

TransformBegin
Surface "combo2" "texname" ["metal_color.tx"]
"specname" ["metal_specular.tx"]
Displacement "emboss"
"Km" -.3
"texname" ["metal_bump.tx"]

Attribute "bound" "displacement" [0.1]
Scale 4 1 4
Polygon "P" [-0.5 0 -0.5 0.5 0 -0.5 0.5 0 0.5 -0.5 0 0.5]
"st" [0 0 1 0 1 1 0 1]
TransformEnd
Some lighting experiments
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