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Glowing Signs Shader

Glowing
Signs

Moving Cars Shader

Moving
Cars

12th Man Flag Shader

12th Man
Flag

Metal Shader

Corrugated
Metal

Wattle and Daub Shader
Tree Trunk Shader
Water Shader Rippling Water
Flame Shader Flickering Flame
Metal Shader Step by step tutorial - 1 - 2 - 3 - 4

(click to enlarge) The final render

This image is created from a single square polygon as an exercise in RenderMan's displacement shading capabilities. The shader uses three 1024x1024 layers: color map, specular map, and displacement map.


360 rotation in Quicktime format

Displacement map