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Glowing Signs Shader

Glowing
Signs

Moving Cars Shader

Moving
Cars

12th Man Flag Shader

12th Man
Flag

Metal Shader

Corrugated
Metal

Wattle and Daub Shader
Tree Trunk Shader
Water Shader Rippling Water
Flame Shader Flickering Flame
Candle Flame Shader Step by step tutorial - 1 - 2 - 3 - 4 - 5

STEP 1: Reference material

At this stage, it's important to figure out the basic elements of the flame. Most of the flickering can be recreated by morphing a basic NURBS sphere. The flame itself has a hollow globe in the middle and a blue rim along the bottom. Both effects will need to be recreated in the shader.

I'll use Cutter to create the basic shader, and then tweak it in Maya and Slim.

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